Run a Daily Shift and climb the ranks
What the eight-question shift is, the six-minute show-day warm-up, how the seven ranks are earned, and what each of the ten badges asks of you.
On this page
The Daily Shift is one curated session a day: eight questions from the Mix Engineering games — the EQ variants, match games and quick drills included — weighted towards the games where your mastery is lowest. It takes at most two questions from one dashboard group (EQ, Dynamics & drive, Time & space, Level & stereo, Quick drills), so one family of games can't crowd out the rest. The shift drives the rank ladder — every rank above the first needs a number of completed shifts.
Running a shift
- On the dashboard, tap Start Shift → on the Daily Shift card.
- Read the Shift Briefing and press Begin →. There is no blind mode in a shift; the A/B switch is there whenever the question's own module has one.
- Answer the eight questions; each comes from a different module.
- The Shift Report shows your score out of 8, a mentor verdict, your strongest and weakest module, and a breakdown.
- Clock Out returns to the dashboard. Keep drilling opens your weakest module.
One shift per day. Consecutive days build your shift streak; a missed day resets it to one. The day streak is a separate number: it counts any day with at least one answer. Shift questions do not move individual module mastery bars — they count towards the shift total and your personal bests.
The show-day warm-up
On a show day, the warm-up takes about six minutes and five questions. Pick the venue type — club, theatre, open-air or church hall — and it runs:
- Name the ring — a ring builds over the music; pick its third-octave band before it howls. See Quick drills: Which is louder?, Q width, Name the ring.
- Two or three of your weakest EQ bands.
- One timbre drill picked for the venue: club → Compression, theatre → Filter, open-air → Delay, church hall → Reverb.
- One review item that is due, if you have one.
It ends with Protect your ears tonight: earplugs before and after the set, quiet breaks away from the PA, monitor level as low as the show allows — and one sourced fact, such as the DIN 15905-5:2022 audience limit of 99 dB(A) LAeq over 30 minutes, the WHO's 100 dB LAeq over 15 minutes, or NIOSH's rule that every +3 dB halves the safe time. SoundSense cannot measure sound level, and the card says so. Warm-up answers count toward mastery, not toward the Daily Shift. On the free plan, the Daily Shift and the warm-up show with a padlock as part of the full version; Review runs with the misses from the free modules.
The seven ranks
Ranks use the average mastery of the Beginner modules (EQ, Delay, Pan, Level, Compression), the Intermediate modules (Reverb, Distortion, Filter, Phase, Width, Mix Balance, Pitch, Tempo, Compressor match), and your shift count.
| Rank | Needs |
|---|---|
| Stage Hand | — |
| Monitor Tech | 5 shifts |
| FOH Trainee | Beginner mastery ≥ 20 % |
| Junior Engineer | Beginner ≥ 40 % and 15 shifts |
| Senior Engineer | Beginner ≥ 60 %, Intermediate ≥ 30 %, 30 shifts |
| Tour Engineer | Beginner ≥ 80 %, Intermediate ≥ 60 %, 50 shifts |
| Legend | Every scored game ≥ 80 % and 100 shifts |
A rank you have reached is kept. It never drops — not when new games are added, and not when your mastery dips. The gates above decide only how you climb. To reach Legend, a player who is not Legend yet needs every scored game at 80 % mastery — all 33, the new ones included — plus 100 shifts.
Legend is a long commitment: about 100 days of shifts. The rank panel names the nearest unmet gate, for example "Junior Engineer: 3 more daily shifts". A rank-up shows an overlay once; tap anywhere to continue.
The ten badges
| Badge | Goal |
|---|---|
| Golden Ear | 5 perfect answers in any one module |
| On Fire | A 7-day shift streak |
| Frequency Hunter | 80 % mastery in EQ |
| Time Lord | 80 % mastery in Delay |
| Compressor King | 80 % mastery in Compression |
| Room Reader | 80 % mastery in Reverb |
| Zero Tolerance | 3 perfect (8/8) shifts in a row |
| Stereo Freak | 70 % mastery in both Pan and Width |
| Perfect Pitch | 90 % mastery in Pitch |
| All-Rounder | 50 % mastery in every Beginner module |
Hover or focus a badge on the dashboard to see its goal and your progress. Earned badges are never removed.
Mastery is the average of your last 20 answers in a module, so an 80 % badge asks for sustained form, not one lucky session.
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